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dc.contributor.authorJedel, Izabella Alexandra Victor
dc.contributor.authorPalmquist, Adam
dc.contributor.authorMunkvold, Robin Isfold
dc.contributor.authorGoethe, Ole
dc.contributor.authorJonasdottir, Hrafnhildur
dc.contributor.authorOlsson, Erik Martin
dc.date.accessioned2022-02-10T11:58:10Z
dc.date.available2022-02-10T11:58:10Z
dc.date.created2021-08-03T11:06:28Z
dc.date.issued2021
dc.identifier.citationJedel, I., Palmquist, A., Munkvold, R., Goethe, O., Jonasdottir, H. & Olsson, E. (2021). An industry experiment of academic performance and drop-out in gamified distance education. CEUR Workshop Proceedings, 2883, 1-10.en_US
dc.identifier.issn1613-0073
dc.identifier.urihttps://hdl.handle.net/11250/2978233
dc.language.isoengen_US
dc.publisherTechnical University of Aachenen_US
dc.relation.urihttp://ceur-ws.org/Vol-2883/
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleAn Industry Experiment of Academic Performance and Drop-out in Gamified Distance Educationen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2021 The Author(s)en_US
dc.subject.nsiVDP::Teknologi: 500en_US
dc.subject.nsiVDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280en_US
dc.source.pagenumber1-10en_US
dc.source.volume2883en_US
dc.source.journalCEUR Workshop Proceedingsen_US
dc.identifier.cristin1923603


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal