dc.contributor.author | Munkvold, Robin Isfold | |
dc.date.accessioned | 2022-09-28T13:32:34Z | |
dc.date.available | 2022-09-28T13:32:34Z | |
dc.date.created | 2017-12-05T14:43:12Z | |
dc.date.issued | 2017 | |
dc.identifier.citation | Munkvold, R. I. (2017). Game lab: A practical learning approach for game development. Proceedings of the European conference on games-based learning. 472-479. | en_US |
dc.identifier.issn | 2049-100X | |
dc.identifier.uri | https://hdl.handle.net/11250/3022332 | |
dc.description | Author's accepted version (postprint) | |
dc.description | This is an Accepted Manuscript of an article published by Academic Publishing, Reading in Proceedings of the European Conference on Games Based Learning (ECGBL) in october 2017. | |
dc.language.iso | eng | en_US |
dc.publisher | Academic Publishing, Reading | en_US |
dc.title | Game Lab : A Practical Learning Approach for Game Development | en_US |
dc.type | Peer reviewed | en_US |
dc.type | Journal article | en_US |
dc.description.version | acceptedVersion | en_US |
dc.subject.nsi | VDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280::Fagdidaktikk: 283 | en_US |
dc.subject.nsi | VDP::Samfunnsvitenskap: 200::Pedagogiske fag: 280 | en_US |
dc.subject.nsi | VDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Systemutvikling og – arbeid: 426 | en_US |
dc.source.pagenumber | 472-479 | en_US |
dc.source.journal | Proceedings of the European conference on games-based learning | en_US |
dc.identifier.cristin | 1523127 | |
dc.relation.project | NOKUT (Nasjonalt organ for kvalitet i utdanningen): 52826 | en_US |
dc.relation.project | NOKUT (Nasjonalt organ for kvalitet i utdanningen): 16/02049 | en_US |