dc.contributor.author | Øygardslia, Kristine | |
dc.contributor.author | Ask, Kristine | |
dc.date.accessioned | 2023-03-03T14:24:10Z | |
dc.date.available | 2023-03-03T14:24:10Z | |
dc.date.created | 2023-01-11T13:36:50Z | |
dc.date.issued | 2022 | |
dc.identifier.citation | Øygardslia, K. & Ask, K. (2022). Facilitating social inclusion of migrant students through digital games: Design principles and pitfalls in Wanderers. Proceedings of the European Conference on Games Based Learning, 16(1), 431-438. doi: | en_US |
dc.identifier.issn | 2049-100X | |
dc.identifier.uri | https://hdl.handle.net/11250/3055804 | |
dc.language.iso | eng | en_US |
dc.publisher | Academic Conferences International | en_US |
dc.relation.uri | https://papers.academic-conferences.org/index.php/ecgbl/article/view/535 | |
dc.title | Facilitating social inclusion of migrant students through digital games : Design principles and pitfalls in Wanderers | en_US |
dc.type | Peer reviewed | en_US |
dc.type | Journal article | en_US |
dc.description.version | publishedVersion | en_US |
dc.source.pagenumber | 431-438 | en_US |
dc.source.volume | 16 | en_US |
dc.source.journal | Proceedings of the European Conference on Games Based Learning (ECGBL) | en_US |
dc.source.issue | 1 | en_US |
dc.identifier.doi | 10.34190/ecgbl.16.1.535 | |
dc.identifier.cristin | 2105016 | |