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dc.contributor.authorvan Til, Amanda Westrum
dc.contributor.authorJensen, Anne-Karin Farstad
dc.date.accessioned2016-05-03T07:37:38Z
dc.date.available2016-05-03T07:37:38Z
dc.date.issued2016-05-03
dc.identifier.urihttp://hdl.handle.net/11250/2388311
dc.language.isoengnb_NO
dc.title3D Game Environments Controlling Player Experience and Emotion : Using 3D environments to create the emotional experience envisioned by the game designersnb_NO
dc.typeBachelor thesisnb_NO
dc.source.pagenumber122nb_NO


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