3D Game Environments Controlling Player Experience and Emotion : Using 3D environments to create the emotional experience envisioned by the game designers
dc.contributor.author | van Til, Amanda Westrum | |
dc.contributor.author | Jensen, Anne-Karin Farstad | |
dc.date.accessioned | 2016-05-03T07:37:38Z | |
dc.date.available | 2016-05-03T07:37:38Z | |
dc.date.issued | 2016-05-03 | |
dc.identifier.uri | http://hdl.handle.net/11250/2388311 | |
dc.language.iso | eng | nb_NO |
dc.title | 3D Game Environments Controlling Player Experience and Emotion : Using 3D environments to create the emotional experience envisioned by the game designers | nb_NO |
dc.type | Bachelor thesis | nb_NO |
dc.source.pagenumber | 122 | nb_NO |