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dc.contributor.authorPalmquist, Adam
dc.date.accessioned2023-11-01T07:59:16Z
dc.date.available2023-11-01T07:59:16Z
dc.date.created2023-05-20T13:19:38Z
dc.date.issued2023
dc.identifier.citationPalmquist, A. (2023). Design elements of conflict: A design study of a gamified smartphone application for employee onboarding. Technology, Knowledge and Learning, 28(3), 1133–1173. doi:en_US
dc.identifier.issn2211-1670
dc.identifier.urihttps://hdl.handle.net/11250/3099897
dc.language.isoengen_US
dc.publisherSpringeren_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleDesign elements of conflict : A design study of a gamified smartphone application for employee onboardingen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2023 The Authoren_US
dc.source.pagenumber1133–1173en_US
dc.source.volume28en_US
dc.source.journalTechnology, Knowledge and Learningen_US
dc.source.issue3en_US
dc.identifier.doi10.1007/s10758-023-09657-7
dc.identifier.cristin2148234


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal