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dc.contributor.authorHoland, Ivar Svare
dc.contributor.authorMozelius, Peter
dc.contributor.authorSkevik, Trond Olav
dc.date.accessioned2023-01-04T13:55:55Z
dc.date.available2023-01-04T13:55:55Z
dc.date.created2021-05-26T15:40:28Z
dc.date.issued2022
dc.identifier.citationHoland, I. S., Mozelius, P. & Skevik, T. O. (2022). Implementation of Emergency Management Exercises as Alternate Reality Games - Students' Perceptions. International Journal: Emerging Technologies in Learning, 17(6), 181-193. doi:en_US
dc.identifier.issn1863-0383
dc.identifier.urihttps://hdl.handle.net/11250/3040999
dc.language.isoengen_US
dc.relation.urihttps://online-journals.org/index.php/i-jet/article/view/27937
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleImplementation of Emergency Management Exercises as Alternate Reality Games - Students' Perceptionsen_US
dc.title.alternativeImplementation of Emergency Management Exercises as Alternate Reality Games - Students' Perceptionsen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.rights.holder© 2022 The Author(s)en_US
dc.source.pagenumber181-193en_US
dc.source.volume17en_US
dc.source.journalInternational Journal: Emerging Technologies in Learningen_US
dc.source.issue6en_US
dc.identifier.doi10.3991/ijet.v17i06.27937
dc.identifier.cristin1912037
dc.relation.projectInterreg: 636017en_US


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal